Freeciv server commands10/4/2023 ![]() Requires the -Database option to be specified. b address, -bind address Sets the address on which the server will listen for clients. d level_number, -debug level_number Sets the amount of debugging information to be logged in the file named by B address, -Bind-meta address Sets the address which request to metaserver are sent from.ĭefaults to address given by -b option. D filename, -Database filename Specifies a database configuration file for authentication.Īcceptable values for the level_number are:Ģ for fatal, error and normal messages (default).ģ for fatal, error, normal, and verbose messages. See README.fcdb in the Freecivĭistribution for details of its format. e, -exit-on-end When a game ends, exit instead of restarting. F, -Fatal Raise a custom signal on failed assertion. f filename, -file filename Loads a saved game ( filename) into the server before Specified, then the ABRT signal will be used. Stored in /usr/local/share/freeciv/scenarios, for example: The distribution comes with several scenarios, typically Initialization, instead of starting a new game. G, -Guests Allow guests to login as 'guest' when authentication is enabled. h, -help Prints out a description of the command line options and exits. i address, -identity address Reports the address to the metaserver. This option can appear multiple times to load different L module, -LoadAI module Loads AI module. l filename, -log filename Defines a log file, filename, to be produced during processing. ![]() By default, fatal, error,Īnd normal messages are printed to standard output. ![]() m, -meta Directs the server to communicate with a metaserver, a place where Freeciv By default, the standard metaserver run by the Freeciv M address, -Metaserver address Specifies the address of the metaserver to send your server's If filename already exists, it isĪppended to. To offer users a selection of games to join. By default the standardįreeciv metaserver is used. ![]()
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